V-Ray light types: Global Illumination, sky light - SketchUp: Rendering with V-Ray Next Video Tutorial | LinkedIn Learning, formerly Lynda.com (2025)

From the course: SketchUp: Rendering with V-Ray Next

From the course: SketchUp: Rendering with V-Ray Next

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V-Ray light types: Global Illumination, sky light

- [Instructor] For the final exercise of our lighting chapter we're going to take a look at another and this time much older daylight or environment lighting option in V-Ray that again could be used as an alternative to the default sunlight or even the dome light options that we have already covered. This being the environment-based GI control. To do this we are again using as we have pretty much all along in this chapter, a completely dark scene. And so all we need do now in the settings tab of the asset editor is open up the environment rollout where we find the option that essentially used to be the lighting default way back in V-Ray for SketchUp version two. This being the GI control, or GI skylight as it used to be called. And we also have a background control here that gives us the ability to use either a solid color or image file as the backdrop for our renders. What the GI control essentially does when enabled…

Contents

    • Rendering with V-Ray in SketchUp 1m 2s
    • Software versions used in the course 1m 11s
    • Setting our SketchUp preferences 2m 6s
    • A word about HDRIs 58s
    • Gamma handling in V-Ray Next for SketchUp 1m 12s
    • Finding V-Ray toolsin the SketchUp UI 1m 57s
    • (Locked) The V-Ray for SketchUp toolbar 4m 17s
    • (Locked) The lights and objects toolbars 2m 26s
    • (Locked) The V-Ray utilities toolbar 2m 41s
    • (Locked) The asset editor 4m 1s
    • (Locked) V-Ray Frame Buffer overview 3m 12s
    • (Locked) V-Ray Frame Buffer history controls 4m 7s
    • (Locked) V-Ray Frame Buffer Lens Effects 4m 10s
    • (Locked) V-Ray Render Output section options 4m 10s
    • (Locked) Working with interactive rendering 4m 15s
    • (Locked) The SI and instructor tools 4m 15s
    • V-Ray light types: Sunlight 3m 54s
    • (Locked) V-Ray light types: Rectangle 5m 47s
    • (Locked) V-Ray light types: Sphere 1m 57s
    • (Locked) V-Ray light types: Spot 3m 8s
    • (Locked) V-Ray light types: IES 3m 51s
    • (Locked) V-Ray light types: Omni 3m 25s
    • (Locked) V-Ray light types: Dome 4m 6s
    • (Locked) V-Ray light types: Mesh 2m 25s
    • (Locked) V-Ray light types: Global Illumination, sky light 3m 56s
    • Working with irradiance mapping, part 1 4m 10s
    • (Locked) Working with irradiance mapping, part 2 5m 40s
    • (Locked) Creating a light cache solution 3m 54s
    • (Locked) Using the brute force engine 5m 2s
    • (Locked) Rendering animations 4m
    • Overview of the physical camera options 4m 26s
    • (Locked) A primer on exposure values 2m 45s
    • (Locked) A closer look atthe exposure controls 4m 18s
    • (Locked) Handling perspective correction 3m 16s
    • (Locked) Setting up a depth-of-field effect 3m 40s
    • (Locked) Working with White Balance controls 3m 14s
    • Using the materials UI 2m 39s
    • (Locked) Introduction to V-Raymaterials, part 1 3m 45s
    • (Locked) Introduction to V-Ray materials, part 2 3m 48s
    • (Locked) Introduction to V-Ray materials, part 3 2m 56s
    • (Locked) Introduction to V-Ray materials, part 4 3m 27s
    • (Locked) UV Tools 3m 43s
    • (Locked) The V-Ray Color Picker 3m 30s
    • (Locked) The V-Ray material library 3m 54s
    • (Locked) Using .vrmats 2m 42s
    • Creating diffuse surfaces 4m 4s
    • (Locked) Adding reflectivity 5m 23s
    • (Locked) Creating glass 4m 3s
    • (Locked) Colored and frostedglass 3m 55s
    • (Locked) Creating a translucency effect 4m 5s
    • (Locked) Understandingcolorcontrols on the SSS material 5m 29s
    • (Locked) Tweakingthe SSS effect 3m 5s
    • (Locked) A look atthe Hair material 3m 24s
    • (Locked) Using the Car Paint material 3m 3s
    • An Introduction to the V-Ray map selection 3m 18s
    • (Locked) V-Ray map types: Bitmap 3m 57s
    • (Locked) V-Ray map types: TriPlanar 3m 33s
    • (Locked) V-Ray map types: Mix (Operator) 3m 31s
    • (Locked) V-Ray map types: Dirt 4m 20s
    • (Locked) V-Ray map types: Multi Sub 3m 33s
    • Image sampling explained 3m 32s
    • (Locked) The progressive sampler 4m 24s
    • (Locked) The bucket sampler 4m 20s
    • Render elements explained 2m 49s
    • (Locked) Pipeline decisions 2m 17s
    • (Locked) Render Elements workflow and setup 4m 28s
    • (Locked) Outputting your elements 3m 24s
    • (Locked) Compositing your elements 4m 42s
    • (Locked) Altering your rendering 3m 18s
    • (Locked) Introduction to Cryptomatte 4m 44s
    • Generatinga caustic effect 4m 2s
    • (Locked) Stereoscopic 3D rendering 2m 50s
    • (Locked) VR made easy 2m 55s
    • (Locked) Using V-Ray objects: Fur 4m 5s
    • (Locked) Using V-Ray objects: Proxies 5m 20s
    • (Locked) Using V-Ray objects: The V-Ray clipper 4m 6s
    • (Locked) Working with displacement 4m 42s
    • (Locked) V-Ray scene import and export 4m 6s
    • (Locked) Adding aerialperspective 2m 48s
    • (Locked) Environment Fog 2m 55s
    • (Locked) The V-Ray mesh viewer 3m 15s
    • (Locked) Next steps 2m 7s
V-Ray light types: Global Illumination, sky light - SketchUp: Rendering with V-Ray Next Video Tutorial | LinkedIn Learning, formerly Lynda.com (2025)

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